Graphic and web designer with experience across print, apparel production, and digital. I've worked on production for Adidas and Nike, small business branding, and responsive web builds.
Background. I've worked across the full production pipeline. I build print campaigns for local businesses, develop apparel graphics and technical schematics for brands like Adidas and Nike, and design and build responsive websites and apps. I like projects that go from concept to a finished product, whether that's a flyer, a garment, or a live site.
Print branding, direct mail, apparel graphics, and social campaigns.
Different size flyers, magnets, and postcards for new and existing customers. A full print branding system built for a recurring seasonal campaign.
View sampleResponsive sites and app design built end to end.
An app concept for Portland Curbside Recycler, designed to make sorting and pickup schedules simple to check on the go.
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Character modeling in Blender, built for an original illustrated story project.
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A fully rigged 3D character built in Blender for an original book and animation concept. Modeled, textured, and optimized for real-time viewing in the browser. This is the file exported straight out of Blender.
Technical schematics and separations for apparel manufacturing.
Adidas apparel production work creating full schematics of fabrics, trims, and graphics for manufacturing.
A look at how I take a project from a rough idea to a finished piece using Claude Cowork.
I bring Claude a rough idea, like a character, a story, or a design direction, and we talk it through together.
Claude organizes the project's assets, drafts, and files into a live studio dashboard I can check in on anytime.
We go through drafts together, tightening details and reworking anything that isn't quite right.
New directions get folded back into the project, and the process starts again.